fix: game can tie and also refactored element.cpp
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@@ -8,5 +8,7 @@
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struct Window {
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std::array<std::array<char, COL>, ROW> m_board = {};
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void update_display(Tile (&tile_list)[9], Border (&border_list)[16]);
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void terminate(Tile (&tile_list)[9], bool &running);
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};
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#endif
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