17 lines
294 B
C++
17 lines
294 B
C++
#ifndef WINDOW_HPP
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#define WINDOW_HPP
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#include "globals.hpp"
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#include "elements.hpp"
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struct Window {
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Point* m_board[ROW][COL] = {};
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// void terminate(Tile (&tile_list)[9], bool &running);
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void clear_display();
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void update_display(Point** buffer);
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void draw_display(int fps);
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};
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#endif
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