Update setup.md to use proper lazy config and update proper configs

This commit is contained in:
DarthMooMancer
2025-04-11 17:19:26 -04:00
parent fcba3c5639
commit 29bbbf96d0
+65 -18
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@@ -1,15 +1,10 @@
# Setup and Customizing
## Project Name
* You can change the default directory for the project. The project can be made from anywhere you want.
* It will automatically make the new Root Directory, so you don't have to worry about making it.
### Without Lazy
```lua
require("Polydev").language.setup({
project_root = "~/Home/..." -- Default: ~/Projects/Language
})
```
### With Lazy
### Lazy
```lua
return {
...
@@ -21,27 +16,55 @@ return {
}
...
}
```
* You can change the default directory for the project. The project can be made from anywhere you want.
* It will automatically make the new Root Directory, so you don't have to worry about making it.
### Others
```lua
require("Polydev").language.setup({
project_root = "~/Home/..." -- Default: ~/Projects/Language
})
```
## Keybinds
* Every language has the same keybinds so it is easy to remember keybinds and not have to remember thousands of keybinds.
* The only keybind that doesnt change no matter what happens is creating a new project. Enter the language you want, then enter the project name and boom! new project.
* Every language has the almost same keybinds so it is easy to remember keybinds and not have to remember thousands of keybinds.
* Some languages have separate functions (python has a pip keybind for example) adding more keybinds
Key/
├── *Universal, cannot be changed through specific language settings
└── *Per-language, can be changed separately by language if wanted
### Lazy
```lua
return {
...
opts = {
<language> = {
["<Esc>"] = "CloseTerminal", -- Planned to be *Universal -- However can be changed per language for now
["<leader>pb"] = "languageBuild", -- *Per-language
["<leader>pr"] = "languageRun", -- *Per-language
["<leader>nf"] = "NewLanguageFile", --*Universal -- such as .c files
["<leader>nh"] = "NewLanguageSecondaryFile", --*Universal -- such as .h files
}
}
...
}
```
### Others
```lua
require("Polydev"}.language.setup({
keybinds = [
["<Esc>"] = "CloseTerminal",
["<leader>pb"] = "languageBuild",
["<leader>pr"] = "languageRun",
["<leader>nf"] = "NewlanguageFile", -- such as .c files
["<leader>nh"] = "Newlanguage_secondaryFile", -- such as .h files
["<Esc>"] = "CloseTerminal", -- Planned to be *Universal -- However can be changed per language for now
["<leader>pb"] = "languageBuild", -- *Per-language
["<leader>pr"] = "languageRun", -- *Per-language
["<leader>nf"] = "NewLanguageFile", --*Universal -- such as .c files
["<leader>nh"] = "NewLanguageSecondaryFile", --*Universal -- such as .h files
}
})
```
## Terminal
!!! I plan on making the terminal settings a global setting instead of language specific, just need to figure out how
* The terminal has a couple of options that can be customized and with more to come
- Each is set to 0 by default
* **_right_padding:_** Padding for the right width of the terminal
@@ -54,6 +77,30 @@ require("Polydev"}.language.setup({
* **_relativenumber:_** Relative numbers indicate distances from the cursor, only works if number is enabled
* **_scroll:_** Allows scrolling in terminal
### Lazy
```lua
return {
...
opts = {
<language> = {
terminal = {
right_padding = 0,
bottom_padding = 0,
left_padding = 0,
top_padding = 0,
border = true,
number = true,
relativenumber = true,
scroll = true,
}
}
}
...
}
```
### Others
```lua
-- These are just defaults, so no need to copy them
require("Polydev").language.setup({