docs: update to languages to contain proper information and added (Html,

Rust)
This commit is contained in:
DarthMooMancer
2025-05-08 08:30:29 -04:00
parent 368a5d98f8
commit 6c53a052b3
8 changed files with 13 additions and 99 deletions
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@@ -1,26 +1,9 @@
### C Setup for Polydev 🛠️
#### Keybinds 🎮
You can customize keybinds for your C projects with Polydev.
| Keybind | Action |
|---------------------|--------------------------------------------------|
| `<leader>pr` | Run `<Project_name>` in your build directory |
| `<leader>nh` | Create a new header file in the current project’s `src` folder |
#### Configuration Example:
### **Build**
```lua
require("Polydev").c.setup({
keybinds = {
["<leader>pr"] = "CRun", -- Run <Project_name> in your build directory
["<leader>nh"] = "NewCHeaderFile" -- Create a new header file in the current project’s src folder
}
})
-- Adds build attributes when compiling if you need extra arguments
build_attributes = ""
```
---
#### File Structure 📂
This is the recommended file structure for your C projects using Polydev:
@@ -50,5 +33,4 @@ Projects/
└── include/
└── *.h
```
---
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### C Setup for Polydev 🛠️
#### Keybinds 🎮
You can customize keybinds for your C projects with Polydev.
| Keybind | Action |
|---------------------|--------------------------------------------------|
| `<leader>pr` | Run `<Project_name>` in your build directory |
| `<leader>nh` | Create a new header file in the current project’s `src` folder |
#### Configuration Example:
### Build
```lua
require("Polydev").c.setup({
keybinds = {
["<leader>pr"] = "CppRun", -- Run <Project_name> in your build directory
["<leader>nh"] = "NewCppHeaderFile" -- Create a new header file in the current project’s src folder
}
})
-- Adds build attributes when compiling if you need extra arguments
build_attributes = ""
```
---
#### File Structure 📂
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Nothing here yet! Html is supported however!
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### Java Setup for Polydev ☕️
#### Keybinds 🎮
You can customize the keybinds for your Java projects in Polydev.
| Keybind | Action |
|---------------------|-----------------------------------------------------|
| `<leader>pr` | Run `Main.java` from the `out` folder in your project |
| `<leader>nf` | Create a new Java file in the `src` folder |
#### Configuration Example:
```lua
-- These are defaults, so no need to copy them
require("Polydev").java.setup({
keybinds = {
["<leader>pr"] = "JavaRun", -- Run Main.java in the out folder
["<leader>nf"] = "NewJavaFile" -- Create a new Java file in the src folder
}
})
```
---
#### Java Features ✨
### **Java Features**
* **Java Build and Run**:
Polydev allows you to build all Java files in the `src` directory with the press of a keybind. Once built, you can run the project from the `out` folder, with the `Main.java` file executed automatically.
@@ -32,7 +8,7 @@ require("Polydev").java.setup({
---
#### File Structure 📂
#### File Structure
Here’s the recommended structure for your Java projects using Polydev:
| Directory/File Path | Description |
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@@ -1,35 +1,4 @@
### Lua Setup for Polydev 🐢
#### Key Notes ⚠️
* Polydev provides seamless integration with Lua projects, allowing you to easily run and manage Lua code.
* You must include a `<Project_name>.polydev` file in your project root directory for Polydev to recognize the project. Missing this file will lead to errors.
* The file structure should be organized to ensure smooth execution and functionality.
---
#### Keybinds 🎮
Below are the default keybinds for Lua projects using Polydev. You can adjust them to suit your personal preferences.
| Keybind | Action |
|---------------------|-------------------------------------------------|
| `<leader>pr` | Run the Lua project |
##### Configuration Example:
```lua
-- These are the defaults for Lua, adjust as needed
require("Polydev").lua.setup({
keybinds = {
["<leader>pr"] = "LuaRun", -- Run the Lua project
}
})
```
---
#### Lua Features ✨
### **Lua Features**
* **Run Lua Projects**:
Easily run your Lua project from within your terminal using the `<leader>pr` keybind. This automatically runs your `init.lua` or the entry point of your Lua code.
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Nothing here yet! Rust is supported however!
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@@ -43,7 +43,6 @@ M.defaults = {
["<leader>pr"] = "CRun",
["<leader>nh"] = "NewCHeaderFile",
},
build_attributes = ""
},
cpp = {
project_root = "~/Projects/Cpp",
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@@ -9,6 +9,8 @@ nav:
- Cpp: languages/cpp.md
- Lua: languages/lua.md
- Python: languages/python.md
- Rust: languages/rust.md
- Html: languages/html.md
theme:
name: material
features: