diff --git a/lua/Polydev/cpp.lua b/lua/Polydev/cpp.lua index 956a0e5..d3954ea 100644 --- a/lua/Polydev/cpp.lua +++ b/lua/Polydev/cpp.lua @@ -107,11 +107,16 @@ function M.create_project() end write_file(project_root .. "/build/" .. project_name .. ".polydev", project_name) - write_file(project_root .. "/src/main.c", [[ -#include + write_file(project_root .. "/src/main.cpp", [[ +/* If you have vcpkg and want to use it: +vcpkg new --application +vcpkg add port +*/ + +#include int main() { - printf("Hello World\n"); + std::cout << "Hello World" << std::endl; return 0; } ]]) @@ -119,14 +124,51 @@ int main() { write_file(project_root .. "/CMakeLists.txt", string.format([[ cmake_minimum_required(VERSION 3.10) project(%s) -set(CMAKE_C_STANDARD 11) include_directories(include) - set(SOURCES src/main.c) add_executable(%s ${SOURCES}) +set(CMAKE_EXPORT_COMPILE_COMMANDS ON) +set(CMAKE_C_STANDARD 23) +set(CMAKE_C_STANDARD_REQUIRED ON) + +# find_package(SDL3 CONFIG REQUIRED) # An example of how to import libraries from vcpkg +# target_link_libraries(Game PRIVATE SDL3::SDL3) ]], project_name, project_name)) - vim.cmd("edit " .. project_root .. "/src/main.c") + + write_file(project_root .. "/CMakePresets.json", string.format([[ +# For the purposes of vcpkg, DO NOT REMOVE, but feel free to change as needed +{ + "version": 2, + "configurePresets": [ + { + "name": "vcpkg", + "generator": "Ninja", + "binaryDir": "${sourceDir}/build", + "cacheVariables": { + "CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" + } + } + ] +} +]])) + + write_file(project_root .. "/CMakeUserPresets.json", string.format([[ +{ + "version": 2, + "configurePresets": [ + { + "name": "default", + "inherits": "vcpkg", + "environment": { + "VCPKG_ROOT": "/Users//vcpkg" + } + } + ] +} + +]])) + vim.cmd("edit " .. project_root .. "/src/main.cpp") end) end @@ -135,7 +177,7 @@ function M.create_new_file() if not class_name or class_name == "" then return print("File creation canceled.") end local root_dir = M.get_project_root() if not root_dir then return print("Error: Project root not found.") end - write_file(root_dir .. "/src/" .. class_name .. ".c", "") + write_file(root_dir .. "/src/" .. class_name .. ".cpp", "") end) end @@ -144,19 +186,19 @@ function M.create_new_header_file() if not header_name then return print("Header file creation canceled.") end local root_dir = M.get_project_root() if not root_dir then return print("Error: Project root not found.") end - local guard_macro = header_name:upper():gsub("[^A-Z0-9]", "_") .. "_H" + local guard_macro = header_name:upper():gsub("[^A-Z0-9]", "_") .. "_HPP" local content = string.format([[ #ifndef %s #define %s -#include +#include // Function prototypes void example_function(); #endif // %s ]], guard_macro, guard_macro, guard_macro) - write_file(root_dir .. "/include/" .. header_name .. ".h", content) + write_file(root_dir .. "/include/" .. header_name .. ".hpp", content) end) end @@ -174,23 +216,14 @@ function M.build() local root = M.get_project_root() if not root then return print("Error: Project root not found.") end local build_dir = root .. "/build" - -- local cmd = "cd " .. build_dir .. " && cmake .. --preset default" .. " && cmake --build ." + local cmd = "cd " .. build_dir .. " && cmake --build ." local term_buf = M.open_float_terminal(cmd) vim.api.nvim_buf_set_option(term_buf, "modifiable", true) local output = vim.fn.system(cmd) local success = vim.v.shell_error == 0 - local suppress_ninja_output = false - for _, line in ipairs(vim.split(output, "\n", { trimempty = true })) do - if line:match("ninja: no work to do.") then - suppress_ninja_output = true - break - end - end - - local status_message = success and "Compilation successful!" or "Error during compilation:" - if suppress_ninja_output then vim.api.nvim_buf_set_lines(term_buf, 0, -1, false, { status_message }) - else vim.api.nvim_buf_set_lines(term_buf, 0, -1, false, vim.list_extend({ status_message }, vim.split(output, "\n", { trimempty = true }))) end + vim.api.nvim_buf_set_lines(term_buf, 0, -1, false, vim.list_extend({ success and "Compilation successful!" or "Error during compilation:" }, vim.split(output, "\n", { trimempty = true }))) + vim.api.nvim_buf_set_option(term_buf, "modifiable", false) end function M.run()