Update lua.lua

This commit is contained in:
DarthMooMancer
2025-03-14 08:15:41 -04:00
parent c09c4f3f5f
commit bd9d81c767
+19 -49
View File
@@ -22,28 +22,21 @@ M.config = {
} }
} }
-- Function to get the project root directory
function M.get_project_root() function M.get_project_root()
-- Find the .polydev file in the current directory or any parent directories local dir = vim.fn.expand("%:p:h")
local current_dir = M.get_project_root() -- Get current file's directory while dir ~= "/" do
local polydev_file = vim.fn.glob(dir .. "/*.polydev")
-- Search upwards for the .polydev file if polydev_file ~= "" then return dir end
local polydev_file = vim.fn.findfile(".polydev", current_dir .. ";") dir = vim.fn.fnamemodify(dir, ":h")
if polydev_file == "" then
print("Error: .polydev file not found in the current or parent directories.")
return nil
end end
-- Extract the name of the project from the .polydev file (excluding the extension)
local project_name = polydev_file:match("([^/]+)%.polydev$")
if not project_name then
print("Error: Unable to extract project name from .polydev file.")
return nil return nil
end end
-- Construct the project root path based on the project name function M.get_project_name()
local project_root = vim.fn.expand(M.config.project_root) .. "/" .. project_name local root = M.get_project_root()
return project_root if not root then return nil end
local polydev_file = vim.fn.glob(root .. "/*.polydev")
return polydev_file:match("([^/]+)%.polydev$")
end end
-- Function to setup the configuration -- Function to setup the configuration
@@ -102,7 +95,6 @@ function M.open_float_terminal(cmd)
return buf, win return buf, win
end end
-- Function to write content to a file
local function write_file(path, content) local function write_file(path, content)
local file = assert(io.open(path, "w"), "Error creating file: " .. path) local file = assert(io.open(path, "w"), "Error creating file: " .. path)
file:write(content) file:write(content)
@@ -111,60 +103,38 @@ local function write_file(path, content)
print(path .. " created successfully!") print(path .. " created successfully!")
end end
-- Function to create a new project with the required directories
function M.create_project() function M.create_project()
vim.ui.input({ prompt = "Enter project name: " }, function(project_name) vim.ui.input({ prompt = "Enter project name: " }, function(project_name)
if not project_name or project_name == "" then if not project_name or project_name == "" then return print("Project creation canceled.") end
print("Project creation canceled.")
return
end
local project_root = vim.fn.expand(M.config.project_root) .. "/" .. project_name local project_root = vim.fn.expand(M.config.project_root) .. "/" .. project_name
-- Create the required directory structure for _, path in ipairs({ "/lua/" .. project_name }) do vim.fn.mkdir(project_root .. path, "p") end
for _, path in ipairs({ "/lua/" .. project_name }) do
vim.fn.mkdir(project_root .. path, "p")
end
-- Create a sample init.lua
write_file(project_root .. "/lua/" .. project_name .. "/init.lua", [[ write_file(project_root .. "/lua/" .. project_name .. "/init.lua", [[
local M = {} local M = {}
return M return M
]]) ]])
-- Create a .polydev file using the project name write_file(project_root .. "/" .. project_name .. ".polydev", "")
write_file(project_root .. "/" .. project_name .. ".polydev", [[
-- Lua polydev file for project ]] .. project_name .. [[
-- This file will be used to execute your project
local example = require("]] .. project_name .. [[.example")
-- Example of running the project
example.run()
]])
vim.cmd("edit " .. project_root .. "/lua/" .. project_name .. "/init.lua") vim.cmd("edit " .. project_root .. "/lua/" .. project_name .. "/init.lua")
end) end)
end end
-- Function to create a new Lua file
function M.create_new_file() function M.create_new_file()
vim.ui.input({ prompt = "Enter file name: " }, function(class_name) vim.ui.input({ prompt = "Enter file name: " }, function(class_name)
if not class_name or class_name == "" then return print("File creation canceled.") end if not class_name or class_name == "" then return print("File creation canceled.") end
local root_dir = M.get_project_root() local root_dir = M.get_project_root()
if not root_dir then return print("Error: Project root not found.") end local project_name = M.get_project_name()
write_file(root_dir .. "/lua/" .. M.get_project_name() .. "/" .. class_name .. ".lua", "") if not root_dir or not project_name then return print("Error: Project root not found.") end
write_file(root_dir .. "/lua/" .. project_name .. "/" .. class_name .. ".lua", "")
end) end)
end end
-- Function to run the project by using the <name>/lua/<name>/init.lua file
function M.run() function M.run()
local root = M.get_project_root() local root = M.get_project_root()
if not root then return print("Error: Project root not found.") end
-- Define the path to the <project_name>/lua/<project_name>/init.lua file
local project_name = M.get_project_name() local project_name = M.get_project_name()
if not root or not project_name then return print("Error: Project root not found.") end
local init_lua_path = root .. "/lua/" .. project_name .. "/init.lua" local init_lua_path = root .. "/lua/" .. project_name .. "/init.lua"
-- Check if the init.lua file exists
if vim.fn.filereadable(init_lua_path) == 1 then if vim.fn.filereadable(init_lua_path) == 1 then
M.open_float_terminal("lua " .. init_lua_path) M.open_float_terminal("lua " .. init_lua_path)
else else