This commit is contained in:
DarthMooMancer
2025-09-29 17:30:35 -04:00
parent 336ba7d82d
commit 8f88b401a8
5 changed files with 64 additions and 32 deletions
-1
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@@ -1 +0,0 @@
compile_commands.json
+8 -4
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@@ -1,11 +1,13 @@
#ifndef ELEMENTS_HPP #ifndef ELEMENTS_HPP
#define ELEMENTS_HPP #define ELEMENTS_HPP
#include "globals.hpp"
struct Point; struct Point;
struct Paddle; struct Paddle;
struct Block; struct Block;
struct Ball; struct Ball;
Paddle create_new_paddle(int size); Paddle create_new_paddle(Point** segments, int index, int size, int row, char symbol);
enum Direction { enum Direction {
LEFT = -1, LEFT = -1,
@@ -20,6 +22,7 @@ struct Point {
int m_col; int m_col;
char m_symbol; char m_symbol;
void assign(int row, int col); void assign(int row, int col);
void to_string();
}; };
struct Ball { struct Ball {
@@ -34,11 +37,12 @@ struct Ball {
}; };
struct Paddle { struct Paddle {
Paddle(); Paddle(int size) : _size(size) {};
~Paddle();
int _size; int _size;
Point m_nodes[3]; Point** m_nodes;
enum Direction m_direction; enum Direction m_direction;
void get_new_pos(); void determine_new_position(Point* (*board)[COL]);
void check_collision(Ball &ball); void check_collision(Ball &ball);
}; };
+1 -1
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@@ -2,6 +2,6 @@
#define GLOBALS_HPP #define GLOBALS_HPP
#define ROW 15 #define ROW 15
#define COL 15 #define COL 15
#define FPMS 300 #define FPMS 100
#endif #endif
+38 -19
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@@ -1,3 +1,4 @@
#include <iostream>
#include "elements.hpp" #include "elements.hpp"
#include "globals.hpp" #include "globals.hpp"
@@ -6,39 +7,57 @@ Point::Point() {
m_col = 0; m_col = 0;
} }
void Point::to_string() {
std::cout << "(" << m_row << ", " << m_col << ")\n";
}
void Point::assign(int row, int col) { void Point::assign(int row, int col) {
m_row = row; m_row = row;
m_col = col; m_col = col;
} }
Paddle create_new_paddle(int size) { Paddle create_new_paddle(Point** segments, int index, int size, int row, char symbol) {
Paddle paddle {}; Paddle paddle { size };
paddle._size = size;
paddle.m_nodes = new Point*[size];
for(int i = 0; i < size; i++) {
paddle.m_nodes[i] = new Point { row, ((COL / 2) - (size / 2)) + i, symbol };
// paddle.m_nodes[i] = new Point { row, ((COL / 2) - (size / 2) - 1) + i, symbol };
segments[i + index] = paddle.m_nodes[i];
}
return paddle; return paddle;
} }
Paddle::Paddle() { Paddle::~Paddle() {
_size = 3; delete[] m_nodes;
m_nodes[0].m_col = 6;
for(int i = 0; i < _size; i++) {
m_nodes[i].m_row = ROW - 2;
}
} }
void Paddle::get_new_pos() { void Paddle::determine_new_position(Point* (*board)[COL]) {
if(m_direction == LEFT && m_nodes[0]->m_col - 1 >= 0) {
m_nodes[0]->m_col--;
for(int i = 1; i < _size; i++) { for(int i = 1; i < _size; i++) {
m_nodes[i].m_col = m_nodes[0].m_col + i; m_nodes[i]->m_col = m_nodes[0]->m_col + i;
} }
} }
else if(m_direction == RIGHT && m_nodes[_size - 1]->m_col + 1 < ROW) {
m_nodes[_size - 1]->m_col++;
for(int i = 1; i < _size; i++) {
m_nodes[_size - (i + 1)]->m_col = m_nodes[_size - 1]->m_col - i;
}
}
m_direction = NONE;
}
void Paddle::check_collision(Ball &ball) { // void Paddle::check_collision(Ball &ball) {
for(int i = 0; i < _size; i++) { // for(int i = 0; i < _size; i++) {
if(ball.m_origin.m_row == m_nodes[i].m_row) { // if(ball.m_origin.m_row == m_nodes[i].m_row) {
if(ball.m_origin.m_col == m_nodes[i].m_col) { // if(ball.m_origin.m_col == m_nodes[i].m_col) {
ball.change_velocity('y'); // ball.change_velocity('y');
} // }
} // }
} // }
} // }
Ball::Ball() { Ball::Ball() {
m_origin.assign(ROW - 5, (COL / 2)); m_origin.assign(ROW - 5, (COL / 2));
+15 -5
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@@ -1,17 +1,19 @@
#include <thread> #include <thread>
#include <iostream>
#include "globals.hpp" #include "globals.hpp"
#include "input.hpp" #include "input.hpp"
#include "window.hpp" #include "window.hpp"
#include "elements.hpp" #include "elements.hpp"
int main() { int main(int argc, char **argv) {
Input input; Input input;
Window window; Window window;
Paddle paddle; // Ball ball;
Ball ball;
Point* segments[50] = {}; Point* segments[50] = {};
segments[1] = new Point { 2, 5, '*' }; // segments[1] = new Point { 2, 5, '*' };
Paddle paddle = create_new_paddle(segments, 0, 3, ROW - 2, '*');
// Block block_list[15] = { // Block block_list[15] = {
// Block('3', 1, 0), Block('3', 1, 3), Block('3', 1, 6), Block('3', 1, 9), Block('3', 1, 12), // Block('3', 1, 0), Block('3', 1, 3), Block('3', 1, 6), Block('3', 1, 9), Block('3', 1, 12),
// Block('2', 2, 0), Block('2', 2, 3), Block('2', 2, 6), Block('2', 2, 9), Block('2', 2, 12), // Block('2', 2, 0), Block('2', 2, 3), Block('2', 2, 6), Block('2', 2, 9), Block('2', 2, 12),
@@ -23,7 +25,14 @@ int main() {
while (running) { while (running) {
// window.update_display(paddle, ball, block_list); // window.update_display(paddle, ball, block_list);
paddle.get_new_pos(); // paddle.m_direction = RIGHT;
// for(int i = 0; i < 8; i++) {
// paddle.m_direction = RIGHT;
// }
// for(int i = 0; i < 10; i++) {
// if(segments[i] == nullptr) continue;
// segments[i]->to_string();
// }
// ball.check_collision(); // ball.check_collision();
// for(int i = 0; i < 15; i++) { // for(int i = 0; i < 15; i++) {
// if(block_list[i]._deleted) { // if(block_list[i]._deleted) {
@@ -43,6 +52,7 @@ int main() {
// paddle.check_collision(ball); // paddle.check_collision(ball);
// ball.get_new_pos(); // ball.get_new_pos();
// window.terminate(ball, running); // window.terminate(ball, running);
paddle.determine_new_position(window.m_board);
window.clear_display(); window.clear_display();
window.update_display(segments, 50); window.update_display(segments, 50);
window.draw_display(FPMS); window.draw_display(FPMS);