DarthMooMancer
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fbd412d9f1
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fuck this shit
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2025-11-23 23:09:26 -05:00 |
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DarthMooMancer
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d216202858
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moving a bunch of things around
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2025-11-21 11:42:25 -05:00 |
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DarthMooMancer
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38cd8a5e98
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changes but linker error
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2025-11-21 09:55:02 -05:00 |
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DarthMooMancer
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46a975f90e
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starting refactoring
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2025-11-18 23:53:53 -05:00 |
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DarthMooMancer
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a955f2d067
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renaming
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2025-11-14 23:19:39 -05:00 |
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DarthMooMancer
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3b888e3e25
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final for now until I learn something to make it more efficient
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2025-10-03 09:17:49 -04:00 |
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DarthMooMancer
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87ff65d0b4
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readd: win/lose conditions
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2025-10-02 23:18:43 -04:00 |
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DarthMooMancer
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29cf913478
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wip
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2025-10-02 17:53:17 -04:00 |
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DarthMooMancer
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21e72d523e
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wip
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2025-10-01 20:51:29 -04:00 |
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DarthMooMancer
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d26953869b
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can draw block buffer to screen and collide but the collide is broken
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2025-09-30 21:35:10 -04:00 |
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DarthMooMancer
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8f88b401a8
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wip
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2025-09-29 17:30:35 -04:00 |
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DarthMooMancer
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f1e32089ae
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fix: blocks have proper collision and can be broken. Basically done.
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2025-09-01 05:35:54 -04:00 |
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DarthMooMancer
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702be0363f
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feat: added blocks. Forgot basics of looping arrays in process and cried
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2025-09-01 04:41:38 -04:00 |
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DarthMooMancer
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0fc5a08ab2
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feat: added paddle, point and ball (collision and movement)
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2025-09-01 03:07:46 -04:00 |
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