Logo
Explore Help
Sign In
DarthMooMancer/breakout
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
15 Commits 1 Branch 0 Tags
21e72d523eb246dc9949e1c9be8f1ca16c220f0a
Commit Graph
10 Commits
Author SHA1 Message Date
DarthMooMancer 21e72d523e wip 2025-10-01 20:51:29 -04:00
DarthMooMancer d26953869b can draw block buffer to screen and collide but the collide is broken 2025-09-30 21:35:10 -04:00
DarthMooMancer 690fb400ff wip 2025-09-29 21:27:25 -04:00
DarthMooMancer a4dbb853c8 wip 2025-09-29 20:29:13 -04:00
DarthMooMancer 8f88b401a8 wip 2025-09-29 17:30:35 -04:00
DarthMooMancer a0b29a40d1 wip 2025-09-28 18:00:34 -04:00
DarthMooMancer 6529353f2f fix: properly skips block if deleted and doesnt print the old symbol. removed old helper functions that are redundant 2025-09-01 17:51:36 -04:00
DarthMooMancer f1e32089ae fix: blocks have proper collision and can be broken. Basically done. 2025-09-01 05:35:54 -04:00
DarthMooMancer 702be0363f feat: added blocks. Forgot basics of looping arrays in process and cried 2025-09-01 04:41:38 -04:00
DarthMooMancer 0fc5a08ab2 feat: added paddle, point and ball (collision and movement) 2025-09-01 03:07:46 -04:00
Powered by Gitea Version: 1.27.3 Page: 9ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API