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DarthMooMancer/breakout
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16 Commits 1 Branch 0 Tags
29cf91347866215f4d0a64b55c54a3bc42a5d5f6
Commit Graph
11 Commits
Author SHA1 Message Date
DarthMooMancer 29cf913478 wip 2025-10-02 17:53:17 -04:00
DarthMooMancer 21e72d523e wip 2025-10-01 20:51:29 -04:00
DarthMooMancer d26953869b can draw block buffer to screen and collide but the collide is broken 2025-09-30 21:35:10 -04:00
DarthMooMancer 690fb400ff wip 2025-09-29 21:27:25 -04:00
DarthMooMancer a4dbb853c8 wip 2025-09-29 20:29:13 -04:00
DarthMooMancer 8f88b401a8 wip 2025-09-29 17:30:35 -04:00
DarthMooMancer a0b29a40d1 wip 2025-09-28 18:00:34 -04:00
DarthMooMancer 6529353f2f fix: properly skips block if deleted and doesnt print the old symbol. removed old helper functions that are redundant 2025-09-01 17:51:36 -04:00
DarthMooMancer f1e32089ae fix: blocks have proper collision and can be broken. Basically done. 2025-09-01 05:35:54 -04:00
DarthMooMancer 702be0363f feat: added blocks. Forgot basics of looping arrays in process and cried 2025-09-01 04:41:38 -04:00
DarthMooMancer 0fc5a08ab2 feat: added paddle, point and ball (collision and movement) 2025-09-01 03:07:46 -04:00
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