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DarthMooMancer/breakout
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22 Commits 1 Branch 0 Tags
a955f2d067048d5d89cb34ad323819feebd616a4
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Author SHA1 Message Date
DarthMooMancer a955f2d067 renaming 2025-11-14 23:19:39 -05:00
DarthMooMancer 3b888e3e25 final for now until I learn something to make it more efficient 2025-10-03 09:17:49 -04:00
DarthMooMancer 87ff65d0b4 readd: win/lose conditions 2025-10-02 23:18:43 -04:00
DarthMooMancer 29cf913478 wip 2025-10-02 17:53:17 -04:00
DarthMooMancer 21e72d523e wip 2025-10-01 20:51:29 -04:00
DarthMooMancer d26953869b can draw block buffer to screen and collide but the collide is broken 2025-09-30 21:35:10 -04:00
DarthMooMancer 8f88b401a8 wip 2025-09-29 17:30:35 -04:00
DarthMooMancer f1e32089ae fix: blocks have proper collision and can be broken. Basically done. 2025-09-01 05:35:54 -04:00
DarthMooMancer 702be0363f feat: added blocks. Forgot basics of looping arrays in process and cried 2025-09-01 04:41:38 -04:00
DarthMooMancer 0fc5a08ab2 feat: added paddle, point and ball (collision and movement) 2025-09-01 03:07:46 -04:00
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