breaking changes: optimizing code and added .clang-format

This commit is contained in:
Andrew Haynes Macbook
2026-01-09 12:38:38 -05:00
parent 55f604710e
commit b5a79de6c0
10 changed files with 431 additions and 315 deletions
+10 -7
View File
@@ -2,22 +2,25 @@
#define MAPS_HPP
#include <SFML/Graphics/RenderWindow.hpp>
#include <array>
#include "globals.hpp"
#include "elements.hpp"
extern char test_level_0[MAX_ROWS][MAX_COLS];
extern char test_level_1[MAX_ROWS][MAX_COLS];
extern char test_level_2[MAX_ROWS][MAX_COLS];
struct Level {
char data[MAX_ROWS][MAX_COLS];
std::string name;
};
void clear_map(Entity* wall_list[MAX_ROWS][MAX_COLS]);
void load_map(Entity* wall_list[MAX_ROWS][MAX_COLS], const char map_data[MAX_ROWS][MAX_COLS]);
// void create_map(sf::RenderWindow &window, sf::Vector2i &local_position, sf::Vector2i &start_mouse_pos, sf::Vector2i &end_mouse_pos, bool &dragging, bool &prev_dragging, Entity *wall_list[MAX_ROWS][MAX_COLS]);
extern Level levels[];
void clear_map(std::array<std::array<Entity*, MAX_COLS>, MAX_ROWS> wall_list);
void load_map(std::array<std::array<Entity*, MAX_COLS>, MAX_ROWS> wall_list, const std::array<std::array<char, MAX_COLS>, MAX_ROWS> map_data);
std::array<std::array<char, MAX_COLS>, MAX_ROWS> create_map(sf::RenderWindow &window,
sf::Vector2i &local_position,
sf::Vector2i &start_mouse_pos,
sf::Vector2i &end_mouse_pos,
bool &dragging,
bool &prev_dragging,
Entity *wall_list[MAX_ROWS][MAX_COLS]);
std::array<std::array<Entity*, MAX_COLS>, MAX_ROWS> wall_list);
#endif