This commit is contained in:
DarthMooMancer
2025-09-03 09:00:00 -04:00
commit c93413ad78
11 changed files with 120 additions and 0 deletions
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build/
.cache/
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cmake_minimum_required(VERSION 3.16)
project(flappy_bird)
set(CMAKE_C_STANDARD 23)
set(CMAKE_C_STANDARD_REQUIRED ON)
include_directories(include)
set(SOURCES
src/main.cpp
src/window.cpp
src/input.cpp
)
add_executable(flappy_bird ${SOURCES})
find_package(Curses REQUIRED)
include_directories(${CURSES_INCLUDE_DIR})
target_link_libraries(flappy_bird ${CURSES_LIBRARIES})
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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compile_commands.json
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#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
struct Point {
Point(int row, int col) : m_row(row), m_col(col) {};
int m_row;
int m_col;
};
struct Bird {
};
#endif
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#ifndef GLOBALS_HPP
#define GLOBALS_HPP
constexpr int ROW = 10;
constexpr int COL = 10;
#endif
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#ifndef INPUT_HPP
#define INPUT_HPP
// #include "elements.hpp"
struct Input {
int _getch = 0;
void get_input(bool &running);
};
#endif
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#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <array>
#include "globals.hpp"
// #include "elements.hpp"
struct Window {
std::array<std::array<char, COL>, ROW> m_board = {};
void update_display();
};
#endif
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#include <ncurses.h>
#include "input.hpp"
void Input::get_input(bool &running) {
while(running) {
initscr();
cbreak();
noecho();
_getch = getch();
endwin();
if(_getch == 113) {
running = false;
}
}
}
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#include <iostream>
#include <thread>
#include "window.hpp"
#include "input.hpp"
int main() {
Window window;
Input input;
bool running = true;
std::thread input_thread(&Input::get_input, &input, std::ref(running));
while (running) {
window.update_display();
}
input_thread.join();
return 0;
}
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#include "window.hpp"
#include <iostream>
#include <chrono>
#include <thread>
void Window::update_display() {
for(std::array<char, COL> &row : m_board) { row.fill('.'); }
std::cout << "\033[H" << std::flush;
for(std::array<char, COL> &row : m_board) {
for(char &col : row) {
std::cout << col << " ";
}
std::cout << "\r\n";
}
std::this_thread::sleep_for(std::chrono::milliseconds(200)); // 1000 / fps; 200ms = 5fps
}