54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#pragma once
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#include <array>
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#include <chrono>
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#include <ncurses.h>
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constexpr int ROW { 15 };
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constexpr int COL { 31 };
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constexpr int SIZE { 3 };
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struct vec2 {
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int x, y;
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vec2() : y(0), x(0) {};
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vec2(int x, int y) : x(x), y(y) {};
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void set(int a1, int b1) { x = a1; y = b1; };
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auto operator <=> (const vec2&) const = default;
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};
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struct Paddle {
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Paddle(const vec2 init_pos);
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std::array<vec2, SIZE> nodes;
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const char symbol { '|' };
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enum class Dir { NONE, UP, DOWN } dir;
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void move();
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};
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struct Window {
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std::array<std::array<char, COL>, ROW> view = {};
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void draw_display() const;
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void update_display(const vec2 &ball, const Paddle &p1, const Paddle &p2);
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};
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class Engine {
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public:
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Engine();
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~Engine() { endwin(); };
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void run();
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private:
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Window win;
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int clock { 30 };
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vec2 score { 0, 0 };
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vec2 ball { (COL / 2), (ROW / 2) };
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vec2 ball_direction { 1, 1 };
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Paddle p1 { { 1, (ROW / 2) - (SIZE / 2) } };
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Paddle p2 { { COL - 2, (ROW / 2) - (SIZE / 2) - 1 } };
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std::chrono::steady_clock::time_point last_clock_update;
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bool exit_process();
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bool process_input();
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bool move_ball();
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void on_collision_with_ball();
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};
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