feat: (snake.cpp snake.hpp) adding tail movement (broken)
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@@ -5,6 +5,6 @@
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constexpr uint16_t ROW = 10;
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constexpr uint16_t COL = 10;
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constexpr uint16_t FPS = 5;
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constexpr uint16_t FPS = 2;
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#endif // GLOBALS_HPP
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