feat: (snake.cpp snake.hpp) adding tail movement (broken)

This commit is contained in:
DarthMooMancer
2025-08-26 20:21:01 -04:00
parent 1bb5ecad33
commit b2c90565bc
7 changed files with 131 additions and 41 deletions
+25 -5
View File
@@ -1,17 +1,37 @@
#include "input.hpp"
#include <ncurses.h>
void Input::get_input() {
while(true) {
void Input::get_input(int &d, bool &r) {
bool running = true;
while(running) {
initscr();
cbreak();
noecho();
m_old_key = m_current_key;
m_current_key = getch();
endwin();
if (m_current_key == 'q') {
break;
switch (m_current_key) {
case 'D':
case 'a':
d = -1;
break;
case 'C':
case 'd':
d = 1;
break;
case 'B':
case 's':
d = 2;
break;
case 'A':
case 'w':
d = -2;
break;
case 'q':
r = false;
running = false;
break;
}
}
}
+29 -24
View File
@@ -2,6 +2,7 @@
#include <thread>
#include <cstdlib>
#include <unistd.h>
#include <vector>
#include "point.hpp"
#include "fruit.hpp"
#include "snake.hpp"
@@ -10,44 +11,48 @@
#include "input.hpp"
int main (int argc, char *argv[]) {
Head head { 2, 0, 0 };
Window window;
Input input;
Fruit fruit;
std::thread input_thread(&Input::get_input, &input);
Body body;
Head head { 2, 0, 0 };
bool running = true;
// std::thread input_thread(&Input::get_input, &input, std::ref(head.m_head.m_direction), std::ref(running));
int count = 0;
/* TODO
* Each tail is not meant to follow the head. Each tail should follow the tail or head in front of it. Tail 6 should follow tail 5 and not the head.
*/
body.m_body.push_back(Tail{2, 0, 0});
body.m_body.push_back(Tail{2, 0, 0});
while (running) {
switch (input.m_current_key) {
case 'a':
head.m_direction = -1;
break;
case 'd':
head.m_direction = 1;
break;
case 's':
head.m_direction = 2;
break;
case 'w':
head.m_direction = -2;
break;
case 'q':
running = false;
break;
}
// if(tail.m_tail_pos.m_direction != head.m_head.m_direction) {
// tail.m_move_history.push_back(Point{ head.m_head.m_row, head.m_head.m_col, head.m_head.m_direction });
// tail.m_tail_pos.m_direction = head.
// }
//
/* FIXME
* It teleports the tail to the head because i am basing off of the head. It needs to be isolated but just follow the head
* */
// body.m_body.at(0).m_tail_pos.m_row = head.m_head.m_row - 1;
// body.m_body.at(1).m_tail_pos.m_row = body.m_body.at(0).m_tail_pos.m_row - 1;
body.move(head);
fruit.reset(window.m_board, head.m_head.m_row, head.m_head.m_col, window.m_score, count);
window.m_board[head.m_head.m_row][head.m_head.m_col] = '*';
window.m_board[fruit.m_row][fruit.m_col] = 'X';
body.draw(window.m_board);
window.draw_score();
for(int i = 0; i < body.m_body.size(); i++) {
std::cout << body.m_body.at(i).m_tail_pos.to_string() << std::endl;
}
window.update_loop(FPS);
body.clear(window.m_board);
head.m_head.clear(window.m_board);
head.get_new_point(head.m_direction);
head.get_new_point(head.m_head.m_direction);
}
input_thread.join();
return 0;
//
// input_thread.join();
// return 0;
}
+1 -1
View File
@@ -2,7 +2,7 @@
#include "point.hpp"
std::string Point::to_string() const {
return "(" + std::to_string(m_row) + ", " + std::to_string(m_col) + ")";
return "(" + std::to_string(m_row) + ", " + std::to_string(m_col) + "), " + std::to_string(m_direction);
}
void Point::clear(std::array<std::array<char, COL>, ROW> &arr) const {
+64 -2
View File
@@ -1,10 +1,11 @@
#include "snake.hpp"
#include <iostream>
Head::Head(int default_direction, int row, int col) {
m_direction = default_direction;
m_head = Point { row, col };
m_head = Point { row, col, default_direction };
}
// Use the head movement for the tail and make the tail start -1 to the last tail but move them separately
void Head::get_new_point(int direction) {
if (direction == -1) {
if (m_head.m_col <= 0) m_head.m_col = COL - 1;
@@ -23,6 +24,67 @@ void Head::get_new_point(int direction) {
}
}
Tail::Tail(int follow_direction, int row, int col) {
m_tail_pos = Point { row, col, follow_direction };
}
void Tail::get_new_point(Point &d) {
if(m_tail_pos.m_row < 0) {
m_tail_pos.m_row += 10;
} else if(m_tail_pos.m_col < 0) {
m_tail_pos.m_col += 10;
} else if (d.m_direction == -1 && d.m_col + 1) {
if (m_tail_pos.m_col <= 0) m_tail_pos.m_col = COL - 1;
else m_tail_pos.m_col--;
} else if (d.m_direction == 1 && d.m_col - 1) {
if (m_tail_pos.m_col >= COL - 1) m_tail_pos.m_col = 0;
else m_tail_pos.m_col++;
} else if (d.m_direction == -2 && d.m_row + 1) {
if (m_tail_pos.m_row <= 0) m_tail_pos.m_row = ROW - 1;
else m_tail_pos.m_row--;
} else if (d.m_direction == 2 && d.m_row - 1) {
if (m_tail_pos.m_row >= ROW - 1) m_tail_pos.m_row = 0;
else m_tail_pos.m_row++;
} else {
return;
}
}
void Body::clear(std::array<std::array<char, COL>, ROW> &arr) {
for(int i = 0; i < m_body.size(); i++) {
m_body.at(i).m_tail_pos.clear(arr);
}
}
void Body::draw(std::array<std::array<char, COL>, ROW> &arr) {
for(int i = 0; i < m_body.size(); i++) {
arr[m_body.at(i).m_tail_pos.m_row][m_body.at(i).m_tail_pos.m_col] = '0';
}
}
void Body::move(Head &head) {
for (int i = 0; i < m_body.size(); i++) {
if(i == 0) {
}
}
// if(m_body.at(0).m_tail_pos.m_row < 0) {
// m_body.at(0).m_tail_pos.m_row = 9;
// }
// if(m_body.at(1).m_tail_pos.m_row < 0) {
// m_body.at(1).m_tail_pos.m_row = 8;
// }
// m_body.at(0).m_tail_pos.m_row = head.m_head.m_row - 1;
// m_body.at(1).m_tail_pos.m_row = m_body.at(0).m_tail_pos.m_row - 1;
// m_body.at(2).m_tail_pos.m_row = m_body.at(1).m_tail_pos.m_row - 1;
// m_body.at(3).m_tail_pos.m_row = m_body.at(2).m_tail_pos.m_row - 1;
// m_body.at(4).m_tail_pos.m_row = m_body.at(3).m_tail_pos.m_row - 1;
// for(int i = 0; i < m_body.size() - 1; i++) {
// if(i == 0) {
// }
// }
}
// void Snake::create_tail(int row, int col) {
// // if(row >= ROW - 1) {
// // row = 0;