34 lines
967 B
C++
34 lines
967 B
C++
#include "window.hpp"
|
|
#include "element.hpp"
|
|
#include <iostream>
|
|
#include <chrono>
|
|
#include <ranges>
|
|
#include <thread>
|
|
|
|
void Window::clear_display() {
|
|
for(int i : std::ranges::views::iota(0, ROW)) {
|
|
for(int j : std::ranges::views::iota(0, COL)) {
|
|
board[i][j].id = '.';
|
|
}
|
|
}
|
|
}
|
|
|
|
void Window::draw_display(int milliseconds) {
|
|
std::cout << "\033[H" << std::flush; // Clear screen
|
|
for(int i : std::ranges::views::iota(0, ROW)) {
|
|
for(int j : std::ranges::views::iota(0, COL)) {
|
|
if(board[i][j].id != '.') { std::cout << board[i][j].id << " "; }
|
|
else { std::cout << ". "; }
|
|
}
|
|
std::cout << "\r\n";
|
|
}
|
|
std::this_thread::sleep_for(std::chrono::milliseconds((int) (milliseconds))); // 1000 / fps; 200ms = 5fps
|
|
}
|
|
|
|
void Window::update_display(Vector2i** buf) {
|
|
for(int i : std::ranges::views::iota(0, ROW * COL)) {
|
|
if(buf[i] == nullptr || i == 1 || buf[i]->y > ROW - 1 || buf[i]->x > COL - 1) continue;
|
|
board[buf[i]->y][buf[i]->x].id = buf[i]->id;
|
|
}
|
|
}
|