15 lines
258 B
C++
15 lines
258 B
C++
#ifndef WINDOW_HPP
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#define WINDOW_HPP
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#include "globals.hpp"
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#include "element.hpp"
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struct Window {
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Point* m_board[ROW][COL] = {};
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void clear_display();
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void draw_display(int milliseconds);
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void update_display(Point** buffer);
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};
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#endif // WINDOW_HPP
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