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snake/include/element.hpp
T
2025-11-04 23:59:42 -05:00

43 lines
712 B
C++

#ifndef ELEMENT_HPP
#define ELEMENT_HPP
#include <cstdint>
#include <vector>
#include "globals.hpp"
class Window;
enum Direction {
UP, DOWN, LEFT, RIGHT
};
struct Vector2i {
int x, y;
char id;
Vector2i() : x(0), y(0), id('@') {}
Vector2i(int x, int y, char s) : x(x), y(y), id(s) {}
void set(int x, int y);
};
class SnakeGame {
public:
SnakeGame();
~SnakeGame();
void run();
private:
Window* win;
std::vector<Vector2i> buf;
bool running = true;
enum Direction m_dir;
uint8_t m_score = 0;
void process_input();
void determine_index_zero_pos();
void move_tail_indicies();
void on_fruit_eaten(Vector2i (*board)[COL]);
bool segment_overlap();
bool exit_summary();
};
#endif // ELEMENT_HPP