Files
snake/include/window.hpp
T

15 lines
254 B
C++

#ifndef WINDOW_HPP
#define WINDOW_HPP
#include "globals.hpp"
#include "element.hpp"
struct Window {
Vector2i board[ROW][COL] = {};
void clear_display();
void draw_display();
void update_display(std::vector<Vector2i> &buf);
};
#endif // WINDOW_HPP