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tic_tac_toe/include/elements.hpp
T
2025-11-06 20:18:34 -05:00

39 lines
550 B
C++

#ifndef ELEMENTS_HPP
#define ELEMENTS_HPP
#include <memory>
class Window;
struct Player {
Player(char id) : id(id) {};
char id;
};
struct vec2 {
vec2(int x, int y) : x(x), y(y) {}
int x;
int y;
};
class Engine {
public:
Engine();
void run();
private:
std::unique_ptr<Window> win;
struct GameState {
Player player1;
Player player2;
Player *temp;
GameState() : player1('x'), player2('o'), temp { &player1 } {};
} state;
void get_current_player();
bool process_input();
bool exit_code();
bool check_line(char id);
};
#endif