34 lines
727 B
C++
34 lines
727 B
C++
#ifndef ELEMENTS_HPP
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#define ELEMENTS_HPP
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struct Point {
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Point(int row, int col) : m_row(row), m_col(col) {};
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int m_row;
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int m_col;
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void assign(int row, int col);
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};
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struct Tile {
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Tile(int row, int col) : m_pos(row, col), m_symbol(' '), _delete(false) {};
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Tile(int row, int col, char symbol) : m_pos(row, col), m_symbol(symbol), _delete(false) {};
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char m_symbol;
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Point m_pos;
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bool _delete;
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};
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struct Border {
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Border(int row, int col, char symbol) : m_pos(row, col), m_symbol(symbol) {};
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char m_symbol;
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Point m_pos;
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};
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struct Player {
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Player(char symbol, bool turn) : m_symbol(symbol), m_turn(turn), m_win(false) {};
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char m_symbol;
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bool m_turn;
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bool m_win;
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void check_line(Tile (&tile_list)[9]);
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};
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#endif
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