171 lines
5.2 KiB
Lua
171 lines
5.2 KiB
Lua
local utils = require("Polydev.utils")
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local M = {}
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M.keybinds = {}
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M.opts = nil
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function M.setup(opts)
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M.opts = vim.tbl_deep_extend("force", {}, require("Polydev.configs").get("c"), opts or {})
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for key, command in pairs(M.opts.keybinds) do
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M.keybinds[command] = key
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end
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vim.api.nvim_create_user_command("NewCHeaderFile", M.create_new_header_file, {})
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vim.api.nvim_create_user_command("CBuild", M.build, {})
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vim.api.nvim_create_user_command("CRun", M.run, {})
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if M.keybinds.CBuild then
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vim.keymap.set("n", M.keybinds.CBuild, ":CBuild<CR>", { silent = true })
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end
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if M.keybinds.CRun then
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vim.keymap.set("n", M.keybinds.CRun, ":CRun<CR>", { silent = true })
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end
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if M.keybinds.NewCHeaderFile then
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vim.keymap.set("n", M.keybinds.NewCHeaderFile, ":NewCHeaderFile<CR>", { silent = true })
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end
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end
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function M.create_project()
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vim.ui.input({ prompt = "Enter project name: " }, function(project_name)
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if not project_name or project_name == "" then
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print("Project creation canceled.")
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return
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end
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local project_root = vim.fn.expand(M.opts.project_root) .. "/" .. project_name
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for _, path in ipairs({ "/src", "/build", "/include" }) do
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vim.fn.mkdir(project_root .. path, "p")
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end
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utils.write_file(project_root .. "/build/" .. project_name .. ".polydev", project_name)
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utils.write_file(project_root .. "/src/main.c", [[
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/* If you have vcpkg and want to use it:
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vcpkg new --application
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vcpkg add port <package_name>
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*/
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#include <stdio.h>
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int main() {
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printf("%s", "Hello World");
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return 0;
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}
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]])
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utils.write_file(project_root .. "/CMakeLists.txt", string.format([[
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cmake_minimum_required(VERSION 3.10)
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project(%s)
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include_directories(include)
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set(SOURCES src/main.c)
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add_executable(%s ${SOURCES})
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_C_STANDARD 23)
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set(CMAKE_C_STANDARD_REQUIRED ON)
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# find_package(SDL3 CONFIG REQUIRED) # An example of how to import libraries from vcpkg
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# target_link_libraries(Game PRIVATE SDL3::SDL3)
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]], project_name, project_name))
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utils.write_file(project_root .. "/CMakePresets.json", string.format([[
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# For the purposes of vcpkg, DO NOT REMOVE, but feel free to change as needed
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{
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"version": 2,
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"configurePresets": [
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{
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"name": "vcpkg",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/build",
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"cacheVariables": {
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"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
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}
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}
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]
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}
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]]))
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utils.write_file(project_root .. "/CMakeUserPresets.json", string.format([[
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{
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"version": 2,
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"configurePresets": [
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{
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"name": "default",
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"inherits": "vcpkg",
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"environment": {
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"VCPKG_ROOT": "/Users/<USER>/vcpkg"
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}
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}
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]
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}
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]]))
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vim.cmd("edit " .. project_root .. "/src/main.c")
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vim.fn.system(string.format("cd %s/build/ && cmake .. && cmake --build .", project_root))
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end)
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end
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function M.create_new_file()
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vim.ui.input({ prompt = "Enter file name: " }, function(class_name)
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if not class_name or class_name == "" then return print("File creation canceled.") end
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local root_dir = M.get_project_root()
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if not root_dir then return print("Error: Project root not found.") end
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utils.write_file(root_dir .. "/src/" .. class_name .. ".c", "")
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end)
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end
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function M.create_new_header_file()
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vim.ui.input({ prompt = "Enter header file name: " }, function(header_name)
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if not header_name then return print("Header file creation canceled.") end
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local root_dir = M.get_project_root()
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if not root_dir then return print("Error: Project root not found.") end
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local guard_macro = header_name:upper():gsub("[^A-Z0-9]", "_") .. "_H"
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local content = string.format([[
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#ifndef %s
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#define %s
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#include <stdio.h>
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// Function prototypes
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void example_function();
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#endif // %s
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]], guard_macro, guard_macro, guard_macro)
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utils.write_file(root_dir .. "/include/" .. header_name .. ".h", content)
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end)
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end
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function M.get_project_root()
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local dir = vim.fn.expand("%:p:h")
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while dir ~= "/" do
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if vim.fn.isdirectory(dir .. "/src") == 1 or vim.fn.filereadable(dir .. "/CMakeLists.txt") == 1 then
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return dir
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end
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dir = vim.fn.fnamemodify(dir, ":h")
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end
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end
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function M.build()
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local root = M.get_project_root()
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if not root then return print("Error: Project root not found.") end
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local build_dir = root .. "/build"
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local cmd = "cd " .. build_dir .. " && cmake --build ."
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local term_buf = utils.open_float_terminal(cmd)
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vim.api.nvim_buf_set_option(term_buf, "modifiable", true)
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local output = vim.fn.system(cmd)
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local success = vim.v.shell_error == 0
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vim.api.nvim_buf_set_lines(term_buf, 0, -1, false, vim.list_extend({ success and "Compilation successful!" or "Error during compilation:" }, vim.split(output, "\n", { trimempty = true })))
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vim.api.nvim_buf_set_option(term_buf, "modifiable", false)
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end
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function M.run()
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local root = M.get_project_root()
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if not root then return print("Error: Project root not found.") end
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local build_dir = root .. "/build"
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local files = vim.fn.glob(build_dir .. "/*.polydev", true, true)
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if #files == 0 then return print("Error: No .polydev file found in build directory.") end
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utils.open_float_terminal("cd " .. build_dir .. " && ./" .. files[1]:match("([^/]+)%.polydev$"))
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end
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return M
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