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DarthMooMancer/snake
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94006faff6c12bbb072e5abb1435e734bad4ebd0
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DarthMooMancer 94006faff6 final cleanup for now as it uses a more efficient movement tech, has cleaner names and code (no magic numbers), use ptrs instead of a bunch of vectors and copies
2025-09-26 22:25:56 -04:00
.cache/clangd/index
rework(snake): added tail get_new_point for managing tail movement
2025-05-22 12:23:06 -04:00
include
snake can collide and removed some magic numbers
2025-09-26 22:14:34 -04:00
src
final cleanup for now as it uses a more efficient movement tech, has cleaner names and code (no magic numbers), use ptrs instead of a bunch of vectors and copies
2025-09-26 22:25:56 -04:00
.clangd
feat: fruit now spawns on map and can be collect to add to score
2025-05-12 11:22:00 -04:00
.gitignore
rework(snake): added tail get_new_point for managing tail movement
2025-05-22 12:23:06 -04:00
CMakeLists.txt
final cleanup for now as it uses a more efficient movement tech, has cleaner names and code (no magic numbers), use ptrs instead of a bunch of vectors and copies
2025-09-26 22:25:56 -04:00
README.md
first commit
2025-05-08 10:24:20 -04:00

README.md

snake

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Description
Cli game of snake in the least amount of lines I could get
Readme
375 KiB
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C 94.3%
CMake 5.7%
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