Files
vern-nvim/lua/Polydev/lua.lua
T
2025-03-14 01:37:38 -04:00

177 lines
6.2 KiB
Lua

local M = {}
M.close_key = nil
M.lua_run = nil
M.new_lua_file = nil
M.config = {
project_root = "~/Projects/Lua", -- Modify this path as needed
keybinds = {
["<Esc>"] = "CloseTerminal",
["<leader>pr"] = "LuaRun",
["<leader>nf"] = "NewLuaFile",
},
terminal = {
right_padding = 0,
bottom_padding = 0,
left_padding = 0,
top_padding = 0,
border = true,
number = true,
relativenumber = true,
scroll = true,
}
}
-- Function to get the project root directory
function M.get_project_root()
-- Find the .polydev file in the current directory or any parent directories
local current_dir = vim.fn.expand('%:p:h') -- Get current file's directory
-- Search upwards for the .polydev file
local polydev_file = vim.fn.findfile(".polydev", current_dir .. ";")
if polydev_file == "" then
print("Error: .polydev file not found in the current or parent directories.")
return nil
end
-- Extract the name of the project from the .polydev file (excluding the extension)
local project_name = polydev_file:match("([^/]+)%.polydev$")
if not project_name then
print("Error: Unable to extract project name from .polydev file.")
return nil
end
-- Construct the project root path based on the project name
local project_root = vim.fn.expand(M.config.project_root) .. "/" .. project_name
return project_root
end
-- Function to setup the configuration
function M.setup(opts)
M.config = vim.tbl_deep_extend("force", M.config, opts or {})
for key, command in pairs(M.config.keybinds) do
if command == "CloseTerminal" then M.close_key = key end
if command == "LuaRun" then M.lua_run = key end
if command == "NewLuaFile" then M.new_lua_file = key end
end
-- Define user commands and key mappings
vim.api.nvim_create_user_command("NewLuaFile", M.create_new_file, {})
vim.api.nvim_create_user_command("LuaRun", M.run, {})
vim.keymap.set("n", M.lua_run, ":LuaRun<CR>", { silent = true })
vim.keymap.set("n", M.new_lua_file, ":NewLuaFile<CR>", { silent = true })
end
-- Function to open a floating terminal with command
function M.open_float_terminal(cmd)
local ui = vim.api.nvim_list_uis()[1]
local term_cfg = M.config.terminal
local width = math.max(1, math.floor(ui.width * 0.9) - term_cfg.left_padding - term_cfg.right_padding)
local height = math.max(1, math.floor(ui.height * 0.9) - term_cfg.top_padding - (term_cfg.bottom_padding + 1))
local row = math.max(1, math.floor((ui.height - height) / 2) + term_cfg.top_padding)
local col = math.max(1, math.floor((ui.width - width) / 2) + term_cfg.left_padding)
local buf = vim.api.nvim_create_buf(false, true)
local win = vim.api.nvim_open_win(buf, true, {
relative = "editor",
width = width,
height = height,
row = row,
col = col,
style = "minimal",
border = term_cfg.border and "rounded" or "none",
})
vim.api.nvim_win_set_option(win, "winblend", vim.o.pumblend)
vim.api.nvim_win_set_option(win, "winhighlight", "Normal:Pmenu,FloatBorder:Pmenu")
vim.api.nvim_win_set_option(win, "cursorline", true)
if term_cfg.number then
vim.api.nvim_win_set_option(win, "number", true)
if term_cfg.relativenumber then
vim.api.nvim_win_set_option(win, "relativenumber", true)
end
end
if term_cfg.scroll then
vim.api.nvim_win_set_option(win, "scrolloff", 5)
end
vim.fn.termopen(cmd)
vim.api.nvim_buf_set_keymap(buf, "n", M.close_key, "i<C-\\><C-n>:q<CR>", { noremap = true, silent = true })
return buf, win
end
-- Function to write content to a file
local function write_file(path, content)
local file = assert(io.open(path, "w"), "Error creating file: " .. path)
file:write(content)
file:close()
vim.cmd("edit " .. path)
print(path .. " created successfully!")
end
-- Function to create a new project with the required directories
function M.create_project()
vim.ui.input({ prompt = "Enter project name: " }, function(project_name)
if not project_name or project_name == "" then
print("Project creation canceled.")
return
end
local project_root = vim.fn.expand(M.config.project_root) .. "/" .. project_name
-- Create the required directory structure
for _, path in ipairs({ "/lua/" .. project_name }) do
vim.fn.mkdir(project_root .. path, "p")
end
-- Create a sample init.lua
write_file(project_root .. "/lua/" .. project_name .. "/init.lua", [[
local M = {}
return M
]])
-- Create a .polydev file using the project name
write_file(project_root .. "/" .. project_name .. ".polydev", [[
-- Lua polydev file for project ]] .. project_name .. [[
-- This file will be used to execute your project
local example = require("]] .. project_name .. [[.example")
-- Example of running the project
example.run()
]])
vim.cmd("edit " .. project_root .. "/lua/" .. project_name .. "/init.lua")
end)
end
-- Function to create a new Lua file
function M.create_new_file()
vim.ui.input({ prompt = "Enter file name: " }, function(class_name)
if not class_name or class_name == "" then return print("File creation canceled.") end
local root_dir = M.get_project_root()
if not root_dir then return print("Error: Project root not found.") end
write_file(root_dir .. "/lua/" .. M.get_project_name() .. "/" .. class_name .. ".lua", "")
end)
end
-- Function to run the project by using the <name>/lua/<name>/init.lua file
function M.run()
local root = M.get_project_root()
if not root then return print("Error: Project root not found.") end
-- Define the path to the <project_name>/lua/<project_name>/init.lua file
local project_name = M.get_project_name()
local init_lua_path = root .. "/lua/" .. project_name .. "/init.lua"
-- Check if the init.lua file exists
if vim.fn.filereadable(init_lua_path) == 1 then
M.open_float_terminal("lua " .. init_lua_path)
else
print("Error: " .. init_lua_path .. " not found in " .. root)
end
end
return M