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DarthMooMancer/snake
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34 Commits 1 Branch 1 Tag
94006faff6c12bbb072e5abb1435e734bad4ebd0
Commit Graph
13 Commits
Author SHA1 Message Date
DarthMooMancer 74a5d9738a snake can collide and removed some magic numbers 2025-09-26 22:14:34 -04:00
DarthMooMancer 7a6df4fbe5 game is in a working state again, now just cleaning up 2025-09-26 21:11:30 -04:00
DarthMooMancer 1f3954ac79 wip 2025-09-26 17:53:29 -04:00
DarthMooMancer abef01d7b8 wip 2025-09-25 21:11:34 -04:00
DarthMooMancer 119c1422c0 wip 2025-09-24 14:48:38 -04:00
DarthMooMancer 0d47de8a7a starting an upgrade to move everything to just use ptrs and simplify the code a little 2025-09-24 14:25:03 -04:00
DarthMooMancer 626d7261d4 refactor 2025-09-12 22:46:59 -04:00
DarthMooMancer 9d3f6b3308 refactor: removing a bunch of random bad code and fixing it with more readable code 2025-09-12 22:18:36 -04:00
DarthMooMancer e36ab27f2b fruit: fixed bug where fruit could generate under tail 2025-09-12 20:55:56 -04:00
DarthMooMancer 4bab69a3a8 refactor: removing some deprecated functions and removed array for c style array 2025-09-12 20:31:42 -04:00
DarthMooMancer cfa0e52705 final commit for the time being 2025-08-30 13:26:31 -04:00
DarthMooMancer b0393c65f2 refactor: renaming functions and removing old functions 2025-08-30 01:23:38 -04:00
DarthMooMancer 96e5eb9930 refactor: renamed snake to element and moved fruit to element. Removed a lot of unused functions and variables 2025-08-30 01:09:50 -04:00
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